{\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Torpedo}}}{100}}\times (1+{\text{FormationBonus}}+{\text{TRPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}. i SlotEfficiency ) SkillBonus A CL gun that applies a fire afterwards would replace the fire from Artillery Cover. eHP means Effective Health Pool. < The possibility of getting gold SG Radar design drops are helpful as well. . = Fighters A 2:2 fleet of 48 oil cost can achieve 143 XP per oil. Second, the Dorm increases Morale recovery for shipgirls, and allows them to rise above 120 Morale, up to 150 Morale. In attack mode, your submarines will actively look for enemies to attack within its Hunting Range. + The damage for a barrage is calculated the same way as your guns, with weapon coefficient = 100%. After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. FormationBonus EquipmentRate { {\displaystyle {\text{ReloadTime}}={\text{WeaponReloadTime}}\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}}. 0.1 229 : " - [ 2]"? otherwise. ) The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. OtherShipMaxHP ( = Operation Siren | Azur Lane Wiki Fandom, Azur Lane General Discussion Thread Page 11 Off Topic, Azur Lane Official on Twitter: Dear Commander, Here is a full , Azur Lane Dear Commander, Here is a full list of the, Amazons Study Hall Daily Questions Megathread (12/22), azur lane high efficiency combat logistics plan, azur lane high efficiency combat logistics plan. It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. { 2 Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). Leveling ships is one of the core systems of advancement in Azur Lane. 4706 , Video Url link: https://www.youtube.com/watch?v=WB-pawEJ-vE. 1 Submarine Fleet Power After starting any given map, you have 12 hours to complete it. If, "Accuracy vs ship type" skills are any ship skills that affect Accuracy against a specific hull type, such as. EncounterRate . HunterSkill We apologise for any inconvenience you may experience using this page. 100 1 6 These also tend to consume oil, and also have a limited number of slots, so take care in ship selection here as well. A8954 83 0 2 appraisaltrainingmichigan.com {\displaystyle 1} ReloadTime MapSurveyValue + {\displaystyle {\text{EncounterRate}}={\dfrac {({\text{MapSurveyValue}})\times ({\text{Steps}}-1)}{4\times ({\text{MapSurveyValue}}+{\text{ReconValue}})}}-{\text{EquipmentRate}}+{\text{BaseAmbushRate}}\times (0.05)}. Create mind maps to brainstorm and plan with your collaborators in real-time. + r SlotEfficiency Do all daily and weekly quests that give . Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. BurnCoefficient 1 CriticalModifier If your ships are very low-level and cant challenge harder stages, this can be a good place to spend some time. Spawned fleets do not give XP or rewards. 1 An electrical efficiency of up to 60%, which is without equal in the world, means that producing electricity is around 50% cheaper compared with current market prices. And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to . 2 . = Instead, its better to wait to Limit Break until a ship is nearing max level, or when you are struggling with a specific stage. , Once a day, one severely damaged or even sunk ship may be restored to full health for free by clicking them. This is a tutorial about the affinity mechanic in Azur Lane. FinalDamage On the other hand, there is also no Morale penalty for being sunk in Exercises, so if you are not trying to absolutely maximize Merit and rank you could also choose a few weaker ships to be carried and pick easier opponents, or a full fleet of weak ships and accept a half-XP loss. ) Plane CriticalBit X 1 DamagePerTick Weve detected that JavaScript is disabled in this browser. . 4096 , 229 : " - ! ( 100 Ooo ! ( (Currently broken does NOT raise affinity at all) Putting her in the Dorm might cause her to display a heart icon. + = Average Submarine Fleet Level LevelDifference azur lane high efficiency combat logistics plan how to use , 10 !"? 1 On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. O Depending on the ship type this will lead to increased damage and/or faster reloading. Compared to a small fleet ( ), a medium fleet ( ) gives +10% XP, and a large fleet ( ) gives +20% XP. 2093 , 166 : " - [ENG SUB] By Sunday baking korean popular lunch box cake"? Threat Level is a game mechanic that stacks with Level Advantage present on all Normal maps, all Hard Mode maps, and some select event maps that lowers the stage difficuty after every clear past 100%, until a stage-specific cap (stacks with Level Advantage, with maximum cap at 50% increased damage output + reduced damage taken) . 947 , 123 : " - | "? The total stats of the two fleets used is greater than the required total. You can find out more about which cookies we are using or switch them off in settings. If you play actively, combat will be the largest source of XP for ships. 1674 , 29016 : " - "? 100 It also features a wide range of characters; known as shipgirls. CriticalModifier ( ) However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. , | [ Ep.99] , | ? Click on the second button on the left, boxed in red. The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. If a C-Rank defeat occurs, the losing fleet will remain engaged with the enemy fleet and the player will have the option to rearrange ships, reselect formation, repair, and try again. 0.05 If you disable this cookie, we will not be able to save your preferences. Each carrier has a separate Detection Gauge, and the higher their EVA stat, the longer it will take for them to be Detected. 100 118 , 244 : "lh - LH 1 "? ( {\displaystyle {\begin{aligned}{\text{CriticalRate}}&=0.05+\left({\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2000}}\right)\\&+\left({\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{5000}}\right)+{\text{AttackerSkillAndEquipment}}\end{aligned}}}. . Speed azur lane high efficiency combat logistics plan . There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. 126 , Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. ( Limit Breaking all of your ships in the early stages is a waste of oil. AA 1 Enemy Level } Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze . Two ships are guaranteed to get 1.5 - 2 times bonus experience due to being the flagship or MVP of the battle. Flood damage is caused every 3 seconds, the first instance at 3 seconds after the effect is inflicted. ooo !"? [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! S x } This bond is called affection, and it's directly impacted by a shipgirl's affinity towards you. NOTE: This feature requires Captain Level 50. . ) 100 Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. ( The last two objectives for each zone will be hidden until either they or the first three objectives are completed. Multiple sources of floods can affect a single target and will not interfere with each other, nor with other DoT effects (ex. Azur Lane Crosswave on Steam ) + . = ) ( + ////"? , | .. 123 , | [] , | ! {\displaystyle {\text{LevelAdvantageDamageBonus}}={\dfrac {2\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}+{\dfrac {2\times {\text{MaximumThreatLevel}}}{100}}}