Those affected may resist this effect with an Extreme POW roll; if unsuccessful, those affected automatically lose 1D4+1 Sanity points. This set ranks among the best of the best in Call Of Cthulu. Coub is YouTube for video loops. May spend 1 magic points to regenerate 1 hit point per round spent healing itself (death at zero hit points). The excerpts herein do not conform to any particular order of composition; their placement is thought appropriate to the main text and arranged accordingly. Indeed, throughout the ages, willfully misguided humans have misappropriated the Dark Mother, believing her or him to be aspects of gods from within their own belief systems. 125 CHAPTER 2 m a l TYPICAL PHYSICAL MANIFESTATION: LILLITH Human Guise STR 100 CON 250 SIZ 65 DEX 100 APP 100 Hit Points: 31 Damage Bonus (DB): +1D6 Build: 2 Move: 10 Combat Attacks per round: 1 (nails, bite, kiss) May use claw-like fingernails to rake and strike, or may bite with fanged teeth. Passionate about fantasy, he creates worlds through his art, but also enjoys painting miniatures as a hobby. Bloating: possibly a side effect rather than a directly granted power, many of this Old Ones worshippers seem to bloat, accumulating body mass and becoming severely to super obese (i.e. If a sentient portion, The Black is capable of assuming and changing its physical shape, taking on human, animal, or alien form at will, although it retains its color and is unable to mimic other colors or textures. Each Keeper is expected to fashion the Mythos to their design, and all things are possible. One mysterious scholar, Diatab, who writes in the complexing and hard to find Arricurals of Passing, states that this deity does not exist the majority of the time and only comes into being according to some unknown cosmic timetable measurable only in deep time. If CON reaches zero the victim is dead, reduced down to their essential salts**. Jefferey Swans The Land and Spirits of Lost Times (London, 1863) is one a few texts mentioning Saaitii, which it does in the context of a nature spirit, said to manifest a monstrous and bloated swine-like creature. Brief, powerful flashes of light, such as lightning or flashbulbs, repel it but cause little harm. Whispered rumors speak of the Skinless One and its worshippers throughout history, predating the Brothers A muscular human whose skin has been stripped off, leaving only musculature, sinew, and bone. Combat Attacks per round: 3 (crush, bash, swipe, kiss) Uses its body mass to swipe, bash, and crush opponents, or can utilize its kiss attack against up to three people per round (or a combination of kiss and other attack forms). Others dismiss such ideas as poppycock, saying that only another Outer or Elder God could wield enough power to restrain Ghroth. Bugg-Shash does not appear to be a native of our universe and allegedly derives from a dark dimension. What scraps of information are known are drawn from rare and fragmentary texts, conversations with wizards and witches, and from life-altering exposure. Cult Zhar and Lloigor Clearly, those tcho-tcho who remained close in proximity have continued to worship Zhar and Lloigor, becoming devoted guardians. 65% (32/13), damage 1D6 65% (32/13), held (see above) Armor None. Aura Existing outside of human comprehension, these entities are truly alien in form and substance. An unusual entity seemingly composed of living flame that burns a green-blue color. The general consensus suggests that this Old One dwells beyond space and time in a limbo dimension devoid of anything (the deity said to have reduced all matter therein to dust). A sense of repugnance, of vile and nasty things fills the mind, offering a glimpse of the horror that is Ythogtha. In listening to the whispers and dreams of alien gods these people discover new powers and, over time, fashion magics to affect and alter the world around them, all while their hearts are corrupted with the foulness of the Mythos. Rifts All The Tropes Wiki FANDOM Powered By Wikia. Call of Cthulhu RPG 7e Malleus Monstrorum CHA23170X Value. Such victims are left charred and marked with yellow stains. A short-A is written A; a broad-A is written AH; a long-A is written AE. Those able to placate, navigate, or battle their way through its spawn may attempt to treat with Abhoth. If the task is self-harming or would harm a person close to the enthralled mind, the victim may attempt a Hard POW roll to resist that action, although they remain under the deitys control. A red star whose surface is riddled with cracks and strange geography that hide unquiet seas beneath. Summoning the deity should be done in darkness (cultists wear ceremonial blindfolds) to prevent seeing the maddening contorting shape of the god. There does not appear to be an organized cult of the Green Man, with most groups working in isolation. Chapter six begins with a note from the author saying that he has no memory of events following his encounter with Pan, and that he was found some six months later, naked and wild, in the New Forest. If reduced to zero hit points, Cthugha implodes, drawing all attending fire vampires into itself. And, if true, one may assume that their eventual release will go some way toward signifying the time when Rlyeh will rise and Great Cthulhu shall be freed. It is entirely possible for a Gol-goroth cult to be predominantly comprised of 93 CHAPTER 2 m a l Aura young (rather than old) worshippers, with those reaching full adulthood offering themselves in sacrifice to their god in a perpetuating cycle of devotion. 107 CHAPTER 2 m a l HASTUR: KING IN YELLOW, THE nightmares can expand and retract, sometimes possessing and claiming other lands and cities on other worlds. Possible Blessings Visionary Insight: granting dreams or visions ripped from the deitys conscious or unconscious mind; such impressions may show historical events experienced by the god, alien landscapes (perhaps of ancient Yuggoth and other places), or images from the future. Small, vestigial legs dangled about its underside, although these did not seem to serve any purpose as it glided over the floor with a slug-like quality. Touching items associated with Ossadagowah is likely to fill a person with revulsion and the need to wash their skin. Regenerates 5 hit points per magic point spent in healing itself (death at zero hit points). If reduced to zero hit points, Tawil atUmrs form shines with intense light and seems to implode until nothing remains. At such times, this being appears to court the favor of humanity, offering chosen people the temptations of power, wealth, or hidden knowledge, as well as other delights, for certain services. Fighting 80% (40/16), damage 2D6 Coil Grab (mnvr) 80% (40/16), damage 11D6 (see above) Armor None. From my hidden vantage point I saw the wicked ones call down their god from the sky. Such information may be direct or vague, spoken or provided in vision, leaving petitioners to fathom the meaning or purpose. As mentioned, such cults may hide behind other guises, with only the true inner circle being cognizant of Ghatanothoa, working through masks purporting to hold other deities in regard while manipulating those around them to further their own agenda. Each item should be considered enchanted and able to affect those usually immune to mundane weapons. Deadly Touch: may cause injuring by touching the flesh of another, causing 1D4 damage. Those receiving such a message should make a Sanity roll (loss will vary depending on the information, suggest from 1/1D6 to 1D4+1/2D10 points). Request posts are banned. An unearthly power surges through the character, with crackles of black electricity sparking from their hands and head. Sanity Loss: 1D8/1D20 Sanity points. Initially, such machines may provide advanced reasoning, calculations, and other technical wonders surpassing other contemporary work, and then later begin to exhibit selfthought and individual intelligence. Worm-like organs and tendrils squirm within this body sack (like a mass of writhing maggots inside a plastic bag). Possible Blessings Strange Birth: those blessed may give birth or produce strange offspring possessing Old One characteristics. TYPICAL PHYSICAL MANIFESTATION: ITHAQUA STR 250 CON 750 SIZ 500* DEX 150 *SIZ may vary, as Ithaqua may appear smaller and then grow to monstrous size. Perhaps ancient memories concerning this horrific form of death have become ingrained in human racial memory, appearing from time to time in mythologies and folklore, such as the medusa of the Greeks and the basilisk described by Pliny the Elder in his Naturalis Historia. Differing opinions may be offered, some quite contradictory. The enigmatic cave paintings discovered by Pierre Asselin in Patagonia in 1881 seem to show a number of strange bird-like demons clustering around a particularly large dragon-like creature, all in the process of massacring what look to be fleeing humans. From the darkest of places, it comes with an awful beak that doth slice like the sharpest of knives, to split and gouge flesh. Encounters Unless through use of the Prayer to Zathog or similar spells, or through a Gate, contact with this Old One would be rare. Some are instantly reabsorbed, while others act as guardians or extensions of the gods will. At the cost of 10 magic points, Cthugha may glow more brightly, each round increasing its luminescence such that it becomes harmful. On the heels of his widely successful trilogy of works honoring H. P. Lovecraft, Donald Tyson now unveils a true grimoire of ritual magic inspired by the Cthulhu Mythos. Cat Form: able to transform into a cat (costing 5 or more magic points); some may change into a hybrid human-cat like beast (with increased hit points, claw attacks, and so on). Certain magical weapons are said to negate their armor. In close proximity, animals and other creatures appear overcome with this sensation, resulting in the area in and around the lake in which these entities dwell being littered with pairs of insects and animals bound in constant struggle, each attempting to consume the other. All Knowing: may impart information (answer questions) regarding events past, present, and future. With this entity, nothing is static or constant, and what at one moment seems to appear safe and reassuring may suddenly change to dark and terrifying. Maybe, what most people accept is true, that we were first born onto this Earth scant decades ago. Apart from the apparent connection to Yibb-Tstll, Yegg-Ha is sometimes portrayed as aligned with Nodens and said to command those nightgaunts in thrall or allied to this Elder being (Gospels of the Inner Void, Harkness, 1793). Heed my words, do not call upon Cthugha lest you covet a fiery death. On one hand, everything appears esoteric and potentially wondrous, while, on the other hand, a distinct sense of danger and of forces being out of control causes all who are touched by this entity to be assailed with conflicting desire and foreboding. Presumably, when the time is right, Tsathoggua shall leave its lair and stride (or hop) to the planets surface whereupon it shall establish a new domain and feast upon the flesh of the living. Sometimes, the name Morpheus is used, which probably stems from Ovid, who names Morpheus as one of the thousand sons of Somnus. Magic POW: 350 Magic Points: 70 Spells: none. Regenerates at the rate of 20 hit points per round (death at zero hit points). Should a victims POW reach zero, their life force is drained away and they die, leaving behind a withered and brittle flesh husk with stark white hair. Hit Points: 400 Damage Bonus (DB): n/a Build: varies* Move: 0 / 100 flying Combat Attacks per round: 1 (sphere or bolt) May summon monsters (one per round) to deal with troublesome types, or may simply cause a person or a group to travel somewhere else in space and time; otherwise, it may forgo such powers and utilize spells or its Spheres and Bolts attacks. MHITHRHA (Unique Entity/Outer God) TYPICAL PHYSICAL MANIFESTATION: MGULELOC STR 200 CON 400 SIZ 200 I looked upon the image, which at first seemed worked from a brush into a Cubist nightmare. Or, gathering up handfuls of fleshy humans to feed their monstrous appetite. Betwixt were reams of curling tentacles, flailing and flapping, while its head sat atopa hideous mess of animated flesh from which two eyes emerged on stalk-like growths above a misshapen mouth lined with crooked teeth. Despite such common factors, Ithaqua is clearly not a wendigo in this sense, leading some to suggest that the wendigo lore was, in fact, derived from early contact with the Old One, while others retort that the two are separate things and that the Algonquian wendigo is just what they say it is: a malicious spirit creature that preys upon humans. A tangible exercise in body horror is likely. Encounters If experimenting with the Gate spell or similar portals, one may inadvertently find a way into the pocket dimension holding Yu-mengtis. A cavalcade of monsters and god-like alien intelligences beyond human understanding, all vividly detailed and portrayed. Malleus_Monstrorum_Volume_II_-_Deities_of_the_Mythos_v1.22.pdf (product code 23169, ISBN-13 978-1-56882-317-1, 266 pp., 25.87 MB) Malleus_Monstrorum_Minion_Master_Sheet_v2.pdf (481.86 KB) Malleus_Monstrorum_Monster_Master_Sheet_v2.pdf (473.38 KB) Despite having their own product codes and ISBNs, the two volumes are not sold separately. The Great God Pan, lord of the wild Fighting (satyr) 70% (35/14), damage 1D6+1D4 Fighting (monstrous) 80% (40/16), damage 2D6 Charge & Crush 60% (40/16), damage 4D6 (monstrous) Dodge (satyr) 60% (30/12) Sanity Loss: 0/1D4 Sanity points when encountering the formless voice of Pan; 1/1D6 when encountered in satyr form; 1D10/1D100 loss in monstrous form. Possible Blessings Snake Hands: both of the worshippers hands are transformed into bundles of twisting, snake-like tendrils, each possessing a small mouth, which can strike out and bite opponents. Such violence may at first be incited by Arwassas followers, who strive to create the right conditions for their gods arrival, and later by the entity itself, which usually lurks below or near to the community in its sights. In the far future, Mordiggian is the patron deity of the city of Zul-Bha-Sair on the lost continent of Zothique. Immune to being outnumbered; its four eyes set about its head mean opponents never gain an advantage by outnumbering. 148 DEITIES OF THE MYTHOS manifestation. Breaking free of the tendrils requires an Extreme STR or Hard DEX roll. Chaosium, Call of Cthulhu, etc. This information is likely bestowed to force an individual to act and pursue a particular task desired by the entity. Such planetary life is truly insignificant in Hastalks regard. Aura Relics and ceremonial items connected to Nug and Yeb tend to be fashioned in Tulu gold, the material most favored by the Kn-yanians, although other metals may be seen; otherwise, such items do not seem to carry any particular resonance. Some unfortunates may fall foul of cultists who wish to use their minds to empower their own dream quests (using such victims minds as a living battery to fuel their own mindjourneys into dreams), or those who would draw upon Hypnos power to trap and snare enemies within dreams. Scholars sometimes speak of this entity as the Messenger of the Outer Gods or Old Ones, the voice of Azathoth, or as the heart and soul of the True Gods of the cosmos. Some suggest that this entity is more like a magical Encounters While it is possible that rites to summon Mguleloc exist, it is more likely that the entity hijacks the magical summons of others, arriving to eat those involved and close by before departing. Whether such different accounts are true or merely confused in some manner remains to be seen. Malleus Monstrorum: Cthulhu Mythos Bestiary Volume I: Monsters of the Mythos 9781568823348 That is not dead which can eternal lie, And with strange aeons even death may die Here, shall you know the terrors of 4,845 1,104 14MB English Pages 215 [218] Year 2020 Report DMCA / Copyright DOWNLOAD PDF FILE Table of contents : Front Cover Title Page Theoretically, the Old One could choose to merge with a human, although the resulting combination would cause the humans form to grow and become anything but human (with skin stretched so thin as to become membranous and the body inflated like a balloon to contain the massive twisting intestinal-like coils of Kassogtha). Shugoran copyright 2020 T.E.D. When the avatar finally appears to the transgressor, the chains heat to incandescence, charring the body and killing the mortal foolish enough to anger the Outer God. Arriving in a place, people seem to believe she has always been there, or at least she should be there, making the location her home and ruling it like a queen. THE MIND OPENED TO THE MYTHOS Once a human allows and welcomes the voices of the Mythos gods into their mind, the channel is open to receive an ongoing stream of cosmic thought, twisting their perceptions while empowering them through knowledge that they can bring to bear upon their fellows and the world around them. Encounters Direct encounters with this Old One are rare but not unlikely, given the deitys travels around its ghoul-tunnel domain that stretches from the Dreamlands to the crypts and mausoleums of the Waking World. Sometimes, such heads will war with one another in an ongoing battle for supremacy, perhaps arising from the notion that privilege and rank only come to those that seize it. The corpses of such victims may occasionally be found in the Waking World, their bodies scarred with concentric rings of charred flesh while their clothing is strangely undamaged. Malleus Monstrorum Keeper Deck Dragon's Trove ID 13225 SKU 23171 Manufacturer Chaosium Type Accessory ISBN/UPC 9781568824253 Actively Buying This Item On Buy List Condition New Condition Note None Quantity 1 In Stock Yes $14.99 Be the first to review this product Only 1 left Add to Cart Add to Wishlist DESCRIPTION REVIEWS A particularly loathsome cult resides around this Old One, with its members being undead servants. Consider each of Nyarlathoteps avatars as possessing a different facet of its being, each exemplifying a certain personality and goal, and use this to differentiate this horrors appearances accordingly. If reduced to zero hit points, Ghatanothoas body disintegrates into millions of dust particles that swirl in the air for a few moments and then disappear. Manipulate Minds: Eihort is able to use the following psychic abilities on humans. A few wayward or self-proclaimed preachers confuse the Yellow King with an idealized vision of redemption and glory, turning from former beliefs to praise this new deity and thereby attain enlightenment and power in this, rather than the next, life. Such individuals appear ripe for the attention and ministrations of Ygolonac, its psychic whispers filtering to their minds and turning them to this entitys worship. Colleagues able to somehow provide help with the puzzle (perhaps gaining some level of insight from another Mythos deity) may try to implant this new knowledge into the victim with a successful Psychoanalysis or Hard Psychology roll (or via magic), which may raise the level of success for the puzzles solution beyond one percent at the Keepers discretion. While the effect is unpleasant, it seems to pass quickly. Engulf (mnvr): envelops the target in its wing and/or tendrils, burning the target for 2D6 damage per round. If reduced to zero hit points, Azathoth appears to implode and ceases to be. Veil of Mist: covers a 50-yard/meter radius, with Han always at its center. Summons: must be performed beneath an open sky, and using an altar (stone, wood, corpse) consecrated in blood. Waves, bubbles, and strange ripples continuously play over its surface. A hell-storm of Biblical proportions, driving rain, deafening thunder, and searing lightning. Grab (mnvr): when held, the wrapping tentacle(s) cause the victims flesh to begin to meld with the Old Ones own. The victim may attempt this roll once per round for as long as they survive the encounter, although they regain movement should Iod depart before killing them. Powers Obscure Mist: those who enter the fog surrounding Cythulos (roughly an area of 1 mile (1.6 km) squared) find their vision is impaired, with one penalty die imposed on any sight-based skills (e.g. If, however, you are using Pinnacle's Savage Worlds Price: Free* [ *Free Regsitration Required] Uploader: Dusho. The text includes a number of symbols or icons believed to be used as brands or marks worn by the Star Demons followers, and shows a twisting-circular symbol that is drawn/made by adherents to call Ossadagowah down. Humans may have the opportunity to make a Jump or Hard DEX roll to avoid this fate (10D10 damage). It is clear that those who work against Yigs will and those who would harm a snake may find the Curse of Yig on their heads. For some, these two entities are the flip-sides of the same coin, ever struggling for supremacy and control. Combat Attacks per round: 2 (vine whips or grasp/drain) Vines and plant tendrils may strike forth in a whip-like fashion (1D3 to 1D6 damage) or can grasp and then drain the life from a target, leaving nothing but a dry husk. It reforms (from the ball of metal) in 1D100+10 years. Finally, anyone (cultist or otherwise) receiving Cthulhus dream messages will interpret them according to their beliefs and outlook. Such mimicry does not usually extend to the appearance of facial emotion, although in line with the technological advances of the human race the varied manifestations of the Tick Tock Man continue to grow in complexity and subtly. In prehistory, the voormis were believed to have offered sacrifices to Yhath, while in more modern times cults evolving around the avatars of Madam Yi and Yolanda have formed. Scott David Aniolowski and J. Todd Kingrea: Eihort. Randy McCall: Arwassa. It is fortunate that Ygolonacs worshippers are wary of calling for their master without good reason lest they become the deitys next meal. Note that should any of these POW rolls be fumbled, the link is greater and those affected will begin to change into wind-walkers (the process is fairly slow, with personality changes and a taste for raw meat being the initial signs, later followed by a hunger for human flesh, bestial behavior, a great tolerance for cold, and, ultimately, a change from human to monstrous form). While the entity is unlikely to be roused to action by sights through such eyes, certain things may cause Ythogtha to wake briefly and thereby use the eye to send psychic messages to other humans in close proximity. (Great Old One) Know this as a winged demon whose countenance resembles a wicked avian terror with fiery eyes of evil intent in which the flames of Hell doth burn brightly. Simply skimming this tome once does not inflict its curse upon the reader; however, there is a cumulative 10 percent chance after the f irst-time skim reading that the curse becomes active. It remains a possibility that the Cult of Cthulhu possesses rites and the appropriate spell to contact or summon a portion of these entities temporarily to Earth, perhaps as the climax to specific ceremonies. What seems evident is that Bal-sots appearances became connected in human minds to lions and then cats. Bite: 1D4+2damage and the loss of 5 points of INT and POW. Certain tomes, perhaps the foremost of which is the Necronomicon, describe Great Cthulhu as a high priest who will somehow play a major role in the breaking of the Elder wards that appear to bind and imprison numerous Old Ones and their like. Coub is YouTube for video loops. It remains the Keepers option whether to design and grant such powers. Beneath, hang hundreds of twitching tendrils of varying sizes and shapes. Sanity Loss: 1/1D10 Sanity points. Colors, sounds, smells, and general perception seem to shift as though one is experiencing hallucinatory episodes. Please check your shopping cart for a link to the PDF before you begin the There is little consensus on the matter, which quickly becomes evident when one begins to search tomes of lore for mention of its name. At the times when it has come to Earth, accounts tell of murky locales, like swamps and city sewers, and graveyards; for some reason, Baoht Zuqqa-Mogg is drawn to damp, dark, and filthy places.
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